Post by account_disabled on Jan 6, 2024 4:39:08 GMT
In many fantasy novels we see a now overused cliché: the hero of the moment must undertake a journey to find the talisman that will save the world. Or in any case he must go to the North, where Evil is, to fight it. My first ideas for fantasy novels involved a similar journey. But fantasy is certainly not the only narrative genre in which we witness the protagonist's journey. In McCarthy's novel The Road, father and son are always travelling: could there have been a better choice? The world had become a dangerous place without food: the only thing to do was to wander around to find better shelters and something to eat. I ask myself: can a story exist without a journey of some kind? It is by traveling that history is made.
All over the world there have been Special Data real changes, for better or for worse, when someone took it into their head to travel. Christopher Columbus wanted to travel, he ended up in a dream land and the decline began for the natives. But before him there had been the Romans and after him Napoleon and many others. Geographic travel: is it always necessary? In the novel I am writing, made up of a series of connected stories, there is actually no geographical journey, except in a couple of cases. In the famous K., however, there is, but the journey is really necessary. They are stories born after many readings, so the influence of fantasy writers such as Tolkien and Brooks has now been diluted to the point of disappearing.
In a fantasy novel must the writer always consider the geographical journey? I'm not sure. The writer has to make the reader familiar with the invented, imaginary world, so does it make sense to create a fantasy story and leave the reader in one place? China Miéville comes to our aid. I read two novels by him, Perdido Street Station , a unique fantasy, with humanoid races created by the author, a story that takes place almost entirely in a city and which works perfectly, and The City and the City , a noir story set within a single city, which in reality are two, or rather let's say it is divided in two, in short, something that only Miéville could create. The answer to that question is therefore no. The geographical journey in a fantasy novel can also be missing, it is up to the author's ability to be able to keep his readers in a delimited space, even a castle or a forest. History is history, that's what matters in the end.
All over the world there have been Special Data real changes, for better or for worse, when someone took it into their head to travel. Christopher Columbus wanted to travel, he ended up in a dream land and the decline began for the natives. But before him there had been the Romans and after him Napoleon and many others. Geographic travel: is it always necessary? In the novel I am writing, made up of a series of connected stories, there is actually no geographical journey, except in a couple of cases. In the famous K., however, there is, but the journey is really necessary. They are stories born after many readings, so the influence of fantasy writers such as Tolkien and Brooks has now been diluted to the point of disappearing.
In a fantasy novel must the writer always consider the geographical journey? I'm not sure. The writer has to make the reader familiar with the invented, imaginary world, so does it make sense to create a fantasy story and leave the reader in one place? China Miéville comes to our aid. I read two novels by him, Perdido Street Station , a unique fantasy, with humanoid races created by the author, a story that takes place almost entirely in a city and which works perfectly, and The City and the City , a noir story set within a single city, which in reality are two, or rather let's say it is divided in two, in short, something that only Miéville could create. The answer to that question is therefore no. The geographical journey in a fantasy novel can also be missing, it is up to the author's ability to be able to keep his readers in a delimited space, even a castle or a forest. History is history, that's what matters in the end.